Here is the list of the multiple avatars I have customized, I mainly use the squeaky otter or the birb, but I have many others for various occasions.
All the assets and tools used are listed here.
Squeaky (Otter), PC/Quest
Assets:
- Base: https://shadethebat.gumroad.com/l/awtter (+ Femboi, Shirts)
- T-Shirt: Shadethebat shirts base + texture by Badger#5947 (Navy blue hoodie (grainy, small logo))
- Normal Map by “Littlecookie”
- https://creazilla.com/nodes/41561-rubber-ducks-3d-model
- Onesies: https://aviworksvr.gumroad.com/l/AwtterOnesie
Changelog:
- Poiyomi 8.0 shaders
- UV emission (body, clothes, harness) with AudioLink and RGB cycle
- Retextured with my fursona ref colors
- VRCFury
- GoGo Loco
- Fallback and Quest versions through Polytool
- Realtime OSC No Watch by Fuuujin
Variations:
- squeaky - VP // VeryPoor avatar, 2.9 Base, has clothes and harness available
- squeaky - M H // Medium avatar, 2.9 Base, has only harness available
- squeaky - M C // Medium avatar, 2.9 Base, has only clothes available + tshirt
- squeaky 3 M STD // Medium avatar, 3.0 Base, Standard (no clothes or harness)
- squeaky 3 M C Furality // Medium avatar, 2.9 Base, harness with sylva shader and some assets
- squeaky M Pajama // Medium avatar, 2.9 Base, only has pajamas
Fluffy (Hyenid), PC/Quest
Assets:
Changelog:
- Edited fbx to remove some fluff I don’t use (huge polygon count reduction!) instead of using BlendShapes
- Removed hair B
- Poiyomi 8.0 shaders
- Better AudioLink
- Retextured with my fursona ref colors
- VRCFury
- GoGo Loco
Variations:
- fluffy P // Medium avatar, has everything
Notes:
- Polytool breaks the yeen for some reason
Possum, PC
Assets:
Changelog:
- Poiyomi 8.1 shaders
- VRCFury
- GoGo Loco
- Retextured with my fursona ref colors
- Quest version through Polytool
TODO:
- UV emission with AudioLink & RGB cycle
Variations:
- possum // Medium avatar, has everything
Birb, PC/Quest
Assets:
Changelog:
- VRCFury
- Retexture with my fursona ref colors
- Poiyomi 8.1 shaders
- Optimizations to drop rating
- UV emission with AudioLink & RGB cycle
- Quest version through Polytool
- Realtime OSC No Watch by Fuuujin
- GoGo Loco
Variations:
- birb // Medium (PC) and Good (Quest), the birb
Nyavali, PC
Assets:
Changelog:
- VRCFury
- Retexture with my fursona ref colors
- Poiyomi 8.1 shaders (when possible)
- Optimizations to drop rating
- GoGo Loco
TODO:
- UV emission with AudioLink & RGB cycle
Variations:
- nyavali // the birb but chubbyer
Nardowo, PC/Quest
Assets:
- Base: https://nardoiri.gumroad.com/l/Nardoragon
- Furality Sylva Harness https://polycrow.gumroad.com/l/SylvaHarness
Changelog:
- VRCFury
- Retexture with my fursona ref colors
- Poiyomi 8.1 shaders instead of 7.x
- GoGo Loco
- Custom emission layers
- Quest versions via polytool
Variations:
- nardowo // Medium (PC & Quest), the nardo
- nardowo furality // Medium (PC & Quest), the nardo but with a sylva themed harness
Useful tools
Not really an avatar but list of useful stuff
- GoGo Loco for scaling/poses/flying
- VRCFury various tools, also automates GoGo Loco installation
- Polytool can create a Quest compatible avatar/optimizations (doesn’t always work on all avatars!)
- Avatar-Performance-Tools can show VRAM usage, breakdown by materials, shows infos for texture size/compression
- Pumkin’s Avatar Tools various avatar tools
- Poiyomi Shaders shaders I use on all my avatars